extends Resource
class_name PlayerResource

@export var full_name: String
@export var skin_color: Player.SkinColor
@export var role: Player.Role
@export var speed: float
@export var power: float

func _init(	player_name: String,
			player_skin: Player.SkinColor,
			player_role: Player.Role,
			player_speed: float,
			player_power: float,) -> void:
	full_name = player_name
	skin_color = player_skin
	role = player_role
	speed = player_speed
	power = player_power
